Cartoon Bird Mascot
....::: GENERAL INFORMATION :::....
* Originally created with Autodesk 3ds Max 2009. * The model does not have any Ngons and tris, only Quads * Model is built to real-world scale. * Units used: Centimeters. * Standard materials only * Render is default scanline. No third-party renderer or plug-ins needed * Objects, Materials, Textures use meaningful names. (striped texture path names) * Scene objects are organized by layers
....::: POLYCOUNTS :::....
BirdMascot_C_Body : 2,548 BirdMascot_R_Eye : 416 BirdMascot_L_Eye : 416 BirdMascot_C_Tongue : 120 BirdMascot_C_Teeth : 128
* > Total Polygons : 3,628 * > Verts. : 3,738
....::: TEXTURES :::....
* Total number of textures is 2 Maps:
birdmascot_diff.tga - 2048x2048 birdmascot_spec.tga - 2048x2048