
Like most things adorned with the iconic blue logo,the classic Ford Bronco was born out of necessity and built with tenacity.This first iteration was the granddaddy of SUVs—the first of its kind and the inspiration for countless imitations over the decades.The original Bronco was released in 1965 as a 1966 model. A simple boxy body with familiar round headlights and two doors. It’s neither a car nor a truck, but a vehicle that combines the best of both worlds.It can serve as a family sedan, a sporty roadster, a snow plow, or a farm or civil defense vehicle. It was designed to go almost anywhere and do almost anything.
Highly detailed production ready realistic model.
Exterior, interior and suspension are detailed.
Doors, roof, front glass and trunk lid are separate objects.
Realistic model Ford bronco 1966
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model s resolutions are optimized for polygon efficiency. (In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.)
All colors can be easily modified.
Model is fully textured with all materials applied.3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary just drop your models into the scene and start rendering.
The FBX and OBJ files need to have the subdivision modifier applied after importing into your program.