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dan-f9d71a
It loaded perfectly using blender "append". Just be sure to create a folder first and click on that, then the appended car will all go into that folder when you select it in the "object" list of the append menu. If you forget to make a new folder for it, it'll go wherever you were last messing with the list of things in the animation. All you'll have to do is delete the curved plane it's sitting on, and maybe a light and a camera, and the car is yours! Doesn't have any rendering issues like some of the cars do with "Z Axis" conflicts for the paint layers.