Detailed, high quality 3D model of generic Japanese city car.
The model has no interior to keep it light and the windows are black tinted to cover that.All of the small exterior details are modeled so it will look good even on close up shots.
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Optimized for v-ray, standard materials version also included.
The main parts are with Symmetry and MeshSmooth modifiers for easier editing in max.This also gives you the freedom to increase or decrease the density of the mesh making it low or high poly depending on your project needs.
Polycount subdivided with 2 iterations (as on the preview images):
Polys: 168839
Verts: 180775
Polycount without subdivisions - original mesh:
Polys: 82466
Verts: 93307
Modeled to real world scale
All objects and materials are properly named and grouped.
All light sources /headlights and tail lights/ are properly named and instanced for easy adjusting.
All textures and materials are included.
Modeled tires.
Drag and drop ready /all background objects, sun and cameras are not included in the file/.
original, no brand associated design.
Preview images rendered with v-ray in max 2009.
The _max archive contains separate v-ray and standard materials scenes.
3DS, FBX and OBJ versions available.Three type of OBJ files exported for Cinema4D, Maya and XSI.Low poly version - without subdivisions is added to the exported formats.
Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures .