* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Textures included.(C:\MCT:\Dodge:\Dodge Charger) Place textures folder in that directory
- UVW Planar mapping applied. Easy to modify. Needs moderate texturing skills to adjust.
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.
- I did not collapsed any modifier (such as meshsmooth) so you can easily set detail level.
- Meshsmooth Iteration Level 2
Polygon count : 236617
Vertex count : 248408
---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 472744 - 248236
Lowpoly polygon and vertex count : 184352 - 100713
---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 472752 - 260132
Lowpoly polygon and vertex count : 184356 - 110987
---------Two FBX Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 236617 - 248408
Lowpoly polygon and vertex count : 92515 - 100883
ATTENTION !!!
Only max, fbx and 3ds file contains mental ray materials.OBJ format have gray material. ALL file formats includes textures.