IMAGE MADE UNREAL ENGINE WITH SUBSTANCE DESIGNER 5!
Skoda Octavia RS Game model (TicoCar)
274.000 polygon
Skoda Octavia RS https://www.cgtrader.com/3d-models/car/sport/skoda-octavia-rs-extreme-detailed This car my extreme detailed models game ready variant. Full exterior and interior but no engine and no trunk! No factory logo on this car! All main parts separate and ready to use ex. Unreal engine. TicoCar mesh separate parts (Pedals,Gear,Handbreak,RPM meter,Speedometer) Blend file (Blender) Substance Designer 5 materials (variable color, roughness, metallic in the Unreal engine) Substance Designer 5 SBS and SBSAR file (variable value in Substance Designer) FBX files Texture (4096x4096 format: bmp ) / separate texture (exterior, interior, console etc..) Variable texture size in Unreal 32x32 to 2048x2048
Car Mesh: 549e triangles
required more than 8GB memory in engine!!! (rather 16GB)
Rigged car mesh
Model formats: -*blend (Blender 2.79) -*fbx (multi format) If you need any other formats I make them for you.
Thank you for choosing to my 3D models and I hope will be useful.
Sincerely Yours, David