Custom designed high detailed brandless car that can be used for renders, presentations, real time apps and video games without having to worry about copyright from real car brands.
*Detailed exterior
*Detailed interior
*Detailed engine
*Materials and textures without shaders are available in the standard files.
*Materials with shaders are in the included Blender file that is used to create all image renders for this car. everything in this file is set up, you only have to move the camera and click ''render''. (roughness is generated with the default texture file)
*The car is linked into several objects to make it more suitable for animations, opening doors, rigging and modifying / tuning / customizing.
*Objects: 50
*Every object in this model has a material channel and an second UVmapped channel optimized for lightmapping, but can also be used for custom texturework or dirt/scratches.
File formats:
*3ds
*abc
*blend
*dae
*fbx
*obj
*ply
*skp
*stl
*x3d