This is 3d model of the Toyota GT 86. The model is already rigged, making it ideal for animations, renders and games. It also comes with a simple interior. The blender file is low poly, and the Subdivision Modifier is not applied. The mesh is mainly made up of quads. The mesh has the Mirror modifier which is not applied so that changes can be made with ease. All materials are named accordingly, as well as the various car parts. Rigging was done using the Rigacar addon in Blender. Feel free to share your feedback.