3D model for Supra MK4 created using Blender 2.82.7
In this model, I tried to make the car looks real as much as possible, I am sure you will find many hanging parts and missing bolts, thankfully though, it is not a real car.
I tried my best to place the parts in their respective Collection names and I hope I did it well enough, so you don't need to hussle with placing them correctly.
My main focus while creating this car was normals directions and back faces, I tried to hide as much back faces as possible.
The car has been made mostly using guide meshes, which is creating a model without cutting holes or other modification and then creating another mesh and put it on top of it using Shrinkwrap modifier, this process helps the final result of the model to be clean even after shaping the second mesh.
Number of Verticies without Subdivision Surface modifier: 714,380
Number of Faces without Subdivision Surface modifier: 620,832
Modifiers used:
Bones:
Textures and images are packed into Blender.
Rendered with Cycles Engine at 2000 Samples.
Thank you for viewing this model.