This car model is created in blender 2.9 native blend file is provided. Every part of car are UV Unwrapped like tyres,car body metal,lights,grill,handle etc. Materials are used in every part of car no external pbr textures are applied.This model has no loop holes no complex geometry. Vertices and poly count can be higher and can be reduced because each part of car has applied decimate modefier.
.Stl
PRESENTATION IMAGES
If you render this file you will get the same rendering result that I provided in preview images.
GENERAL
Model is built to real-world scale.
Carbody and tire threads are fully unwrapped.
Scene objects are organized by layer.
Each part is named logically with the material name so it is easier to find the materials which are applied to each object.
If you find any problem in this model then please notify me.