I was very excited to publish this work, this is the product of 6 months of intense learning and hard work, I personally love this car and I'm sure you will definetily love this as much as I enjoyed creating it!!!
-THE 1996 FERRARI F-50 & F-50 SPYDER BLENDER MODEL-
-Complete detailed model of the iconic F50 and the spyder version also included!!!
-Real-world scaled.
-Modeled interiors.
-Rigged model (w/RIGACAR plugin).
-Materials easy to edit.
-All textures packed to file, also .rar provided with texture files.
-Already animated doors and engine bay.
-Important parts parented to empties; such as doors, bumpers, steering wheel and other parts that could be animated.
-You can use this model in your Unreal Engine project, however, you will have to do a complete reshade, the materials will be only identificated as they are in the Blender file. The FBX file for Unreal Engine is 100k polygons and it has been tested in UE5.
-MODELED ENGINE AS A GIFT!!! You will receive a model of the car's engine in a separate collection, this was not intended to be at the original model, but since I got some really good reference images of the engine I decided to give it a try so there it is. You can make really cool renders with the engine bay open, or if you want the engine to be seen in close-up renders from top view.
-Total polygon count: 589,440 vertices - 571,908 faces
-Polygon count WITHOUT ENGINE MESH: 490,639 vertices - 474,055 faces
*For quality purposes, this model was achieved using subdivision at level 2, the poly number can be drastically reduced. Ask for lower poly version if needed.
If you experiment any issues with the model, materials, or animations please contact me and I will provide full support. I'm glad to know my work is useful for somebody.
If you have read this far but not ready convinced, don't hesitate in offering a price.