The Skinned Mustang With Detailed Interior 3D model was created on real car base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Car included: -Jeep Grand Cherokee SRT8 -Ford_Mustang_Boss_429_1970 -Mercedes_Benz_300_SEL_6.3_1972 LogiTech SteerWheel G29 plugins for UE 4.26, UE 4.27, UE 5 Make sure install visual studio 2019 IDE for Unreal Engine 4.26 or newer. First you need right mouse Generate visual studio file, then open .sln file and select build solution Development Editor, last build your project.
Model formats: *.max (3ds Max 2020 scanline) *.max (3ds Max 2017 scanline) *.fbx *.uassets (Unreal Engine 4.26 or newer)
Those are rigged on 3ds max, like steer wheel, speed needle, wheel tire, caliper, brake, window glasses, driver place, head lights, exhaust tail etc Rready for importing game engine (Unity3D etc)