3D Model of the sports car.
Model was made using Blender 2.80 so the native format is .blend.
The design is inspired by the Aston martin DB-9
Model has custom wheels with original design which is not a copy of any existing type of car rim.
The brake discs and blocks are modelled, yet it may not be possible to see them on renderings.
Materials which are applied to the model are rather simple, the used parameters of the materials are: color by rgb, roughness set by the slider, metallicity set by slider, transparency of the glass also was set using slider. No bump maps were used. The tyre tread was modelled individually and it is no bump o normal mapped.
The main flaw of this model is absence of interior, the model contains only body of the car and the wheels, and it is the main reason why
The mesh is ready for the sub-division. The renderings present model with the sub-division level 5 modifier applied.
3 .fbx files with different versions of the mesh resolution are provided:
1 - low poly - 153,000 polygons2 - medium poly - 632,000 polygons3 - high poly - 2,527,000 polygons
The same goes in blender file, 9 different scenes with the model with different mesh resolution: low, medium and high poly.