Sports Car Interior

Sports Car Interior 3D model

Description

> *Car interior design. For sports cars in mind. *

Uv mapping:

  • The model is divided into parts that all share one Uv layout. Uvs are non-overlapping.

Vertex color:

  • All parts of the mesh are painted with vertex color data for easy masking in texturing software

Topology:

  • Topology is 'quads'. There are few Ngons but only on flat surfaces.

Subdivision:

  • LVL 0 subdiv 132.107 vertices in the scene.

  • LVL 1 subdiv 521.549 vertices in the scene.

  • LVL 2 subdiv 2.072.993 vertices in the scene.

File formats:

  • .stl .fbx .blend .obj .dae

Update

  • I have applied materials in Blender 2.81. Renders are made with Cycles renderer.

Thank you for viewing this model. Likes, comments or requests are welcome!

Item rating
2 0
epsilon3
epsilon3 2020-07-05 19:21:09 UTC
Recommended
This is a moderately detailed, generic sports car interior, which I bought to use in 2D illustrations. I have yet to use it, but it mates well with the Camaro GS offered by mobilegame-assets.
Sports Car Interior
$19.99
 
Royalty Free License 
Sports Car Interior
$19.99
 
Royalty Free License 
Available in these collections
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3D Modeling
3D Print Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Blender (.blend) (3 files)60.9 MBVersion: 2.8Version: 2.81Renderer: Cycles Version: 2.81Renderer: Cycles
Exchange
  • Blender (.blend) (3 files)60.9 MBVersion: 2.8Version: 2.81Renderer: Cycles Version: 2.81Renderer: Cycles
  • Autodesk FBX (.fbx)7.75 MB
  • Collada (.dae)39.9 MB
  • OBJ (.obj, .mtl) (2 files)18.5 MB
  • Stereolithography (.stl)12.3 MB

3D Model details

  • Publish date2018-12-09
  • Model ID#1844164
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 128,670
  • Vertices 132,107
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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