DiskPolys - 1 984Verts - 1 857
Dimensions - D 352mm, W 30mm
SupportPolys - 2 134Verts - 2 052
Dimensions - L 332mm, W 160mm, H 93mm
PBR Low Poly 3d model of sport/racing car brakes by Brembo.You need a minimum of 19 inches rims to fit these brakes.There is 2 meshes but they use 1 texture set. This model uses the metalness PBR workflow and includes 4k PNG files for the following:
Normal maps use DirectX mode, if your software works with OpenGL just invert the green channel.
Vray used metalness/roughness model, instead corona used a specular/glossiness model. There is only roughness texture, so if you need glossiness map just invert the roughness texture. The metallic texture in spec/gloss model should be used as the ior map or mask for the blended material and use Base Color texture as specular(reflection) map for second layer material.Model is fully unwrapped - overlapping for some details.
Originaly created in 3Ds Max 2015Real-world scale.Units of measurement are millimeters.
All paths to the textures have been deleted.
Recommended version of Vray 4.1(Vray Next) and higher. For older versions you must use spec\gloss model. For older version then 3.1 in the material editor in the BRDF section you need to set Blinn.Recommended version of Corona 1.5 and higher
The Marmoset, Corona and Vray versions look slightly different. The preview was done with Vray and Marmoset(images are tagged with watermarks).