This project was created using Blender and Unreal Engine 4.26, the preview images have post process edits.
Details:• The model is high poly• The scene does not includes the models of the lights and the tripod (they are third party models)• Everything mesh in the unreal scene is set to static mesh• The model has UV's for lightmaps and textures
Technical details:Studio Scene:• Objects: 56• Verts: 684,314• Edges: 1,352,821• Faces: 668,184• Tris: 1,328,420
Car Only• Objects: 39• Verts: 1,347,155• Edges: 2,676,684• Faces: 1,329,438• Tris: 2,643,820