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michael643 michael643
Only a blender program file with textures, but from blender you can get textures and assign this colorization to a model in another program (in my case it’s 3D MAX) (I also encountered that the model’s texture was fuzzy gigapixel ai helped me with this) (and why- then the texture was dark blue instead of black, I fixed it in Photoshop)
Everything is fine in the model file for blender, but if you need to use the model in other programs you need to tinker a little