Introducing our realistic, high-quality, and low-poly race car wheel, designed with much care so every polygon used is needed without any waste. This model has realistic, high-quality materials. It meets the high standards of 3D models; it can be suitable for any of your projects.
The model was originally designed using Blender 3.6.
The model consists of three separated parts: the wheel tire, rim, and cap.
Showcase images were rendered with Blender Cycles with no post-processing.
The render environment that existed in the showcase images is not included.
Easy to interact with; just simply drop the file in your projects and get started.
The model is suitable for any project type you want; render scenes, games, and animations.
The model has high-quality, realistic materials.
The model has two baked colors for the rim: light metal and dark metal.
You can get more colors easily.
All model materials are baked into one material and applied to the majority of files.
All blender procedural materials are included in a separate blend file.
All materials and textures are named appropriately, so it can be worked with easily.
Nice, optimized, and poly-efficient topology with primary quads, a bit of tris, and no n-gons.
The texture maps are: AO, base color, metallic, roughness, and normal. All are baked with 4K resolutions and included in the download files.
The UV map has no overlaps.
The UV map is packed carefully so it can be worked with easily if you want to print something on the siding of the tire or print your logo on the rim.
Several file formats are included.
STL file is included (use it at your own risk).
Visit the Poly Forge profile to see more versions of this model.