Ferrari 250 GTO - 330 GTO - 4561SA - No Engine

Ferrari 250 GTO - 330 GTO - 4561SA - No Engine 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

NOTE: This version does not include an engine, boot or detailed chassis. The other version (click on my username) has everything included.

DESCRIPTION: This is a very detailed 3d model of the 1963 Ferrari 250 GTO / 330 GTO serial number 4561SA. It is not a mirrored model, the whole car was modelled with right-hand drive from scratch, so you won't find any mirrored textures etc.

HISTORY: This car was specially built for French industrialist Michel-Paul Cavalier. The car was a basic 1962-63 250 GTO chassis which was lengthened to 2450mm for the confort of its tall driver, making it the only long wheelbase GTO. It was also fitted with a Tipo 400 SA (4 liter) engine producing 400bhp & right hand drive. Other special features are the front round foglights and the large bonnet bulge. This is why this car is the rarest GTO ever made, and one of the rarest cars ever made.

FEATURES:

  • Polygonal model (quads and tris) originally created in 3ds Max.
  • Default, V-Ray and mental ray materials included. Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.
  • Proper quad modeling which allows any level of resolution and close ups, this model is more than 99.7% quad. No ngons used.
  • All main objects (doors, interior, wheels etc) are grouped for proper positioning in the scene. 36 objects in the scene.
  • Everything included in this version is done in very high detail and extremely close to the real car (even small bolts are modeled).
  • No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
  • There are 19 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.
  • 35 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so easy to hide decals from within 3ds Max), gauges, emblems, bolts, oil filter, some plates, distributors, interior stickers etc.
  • Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.
  • Additional zip with psd files for the bodypaint color, body decals etc are included (check psd named file after buying)

Renders were done in 3ds Max 2013 with V-Ray 2.4Press zoom on the previews to see high-res images.

The rendering scenes are not included.

lyivan
lyivan2018-02-14 08:15:37 UTC
cool
Item rating
1 0
M
moe3212020-09-10 20:27:17 UTC
Recommended
Most Accurate render of classic Ferrari available on the web.
Ferrari 250 GTO - 330 GTO - 4561SA - No Engine
$249.00
 
Royalty Free License 
Ferrari 250 GTO - 330 GTO - 4561SA - No Engine
$249.00
 
Royalty Free License 
Response 97% in 0.7h

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (3 files)877 MBVersion: 2010Renderer: V-Ray 2.4Version: 2010Renderer: Default (Scanline) Version: 2010Renderer: Mental Ray
Exchange
  • Autodesk FBX 2010 (.fbx)292 MB
  • OBJ (.obj, .mtl) (2 files)424 MBVersion: LoResVersion: HiRes
  • 3D Studio (.3ds)292 MB
  • Stereolithography HiRes (.stl)173 MB

3D Model details

  • Publish date2018-02-14
  • Model ID#850520
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Subdivision ready
  • Polygons 254,873
  • Vertices 293,270
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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