Romaneus
Perfect model!
Formula one McLaren - Easy modelling, low poly but the result is still realistic. The hardest part is UV mapping but still it's fairly easy, but I have to unwrap the model > export UV > work in PS / AI platform > import the UV map back into Blender. A bit hassling work but nothing really technical here. I don't go for realism on this project, otherwise I will put plenty of imperfection texture on there. Just want to share the model coz I think a lot of people looking for car modelling.