Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The Aero Zenith Highspeed Racing Car Model is ideal for showcasing futuristic racing games, automotive visualizations, and promotional animations. With its sleek aerodynamic design and metallic texture, it blends classic and modern aesthetics seamlessly.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size. Please like and leave a comment for the model if you liked it.