Polycount:3672
This is 3D model of a classic muscle car.
Rendered by Eevee rendering engine.
Zip. file contains .fbx, .obj, .mtl and .blender files, car texture and all renders.
.blend file doesn't contain lights, cameras and scene of nature around of this car and the piedestal from render images.
For good light and shadow effects activate ambient occlusion and bloom in Blender.
Bloom settings: the threshold is set to 0.000; the knee is set to 0.431.
Car is UV unwrapped and contains image and materials.
.fbx and .obj files transit car's both texture and material correctly.
For normal texturing, car's texture and blender file must be into one file.
My links:
My YouTube channel: https://www.youtube.com/channel/UCWc82Ny-4RgEJ5B_pi2SA1gMy Upwork account:https://www.upwork.com/freelancers/~0145463bf6bad736d8