Renault Concepts collection vol. 1. 2 High detailed rigged car 3D models + Environment, vray and standard materials versions. Multiple import formats.
RENAULT ALPINE A110-50
Linear workflow gamma 2.2 optimized textures
Wheels RIGGED (Dummies and look at constraints)
All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
All Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVs Really easy to customize the car body texture and export in different formats.
22 textures in total
All parts are are grouped, really easy to import in any scene.
Formats available: max 9 Vray and standard materials, 3ds, c4d, dae, fbx, obj
RENAULT KWID
All exterior parts and simple interiors (mid-poly) have been carefully modeled on real reference pictures. Wheels, body, grids, logos, cameras, lights etc are grouped for an easy management of the scene.
Original lowpoly geometry preserved.
Linear workflow gamma 2.2 optimized textures
WHEELS RIGGED (Dummies and look at constraints)
Lighting and 2 Vray physical cameras fully set to render, move the camera and just press Render. . All Materials and textures included diffuse, specular, opacity, bump, displacement (4096x4096 - 1024x1024) Unwrapped UVs
8 textures
Available formats: max 9 Vray and mentalray, 3ds, c4d, dae, fbx, obj
Some import formats may require textures to be reassinged. In all of them textures coordinates are preserved.
ENVIRONMENT
3D Roof environment rendering set. Photorealistic lighting ready to render. Ideal to make 360 rendering of vehicles without losing precious time.
Merge your vehicle into the scene and render, just like in the preview images.
Vray materials, 1800x1800 textures and HDRI included. Vray physical cameras in the scene with all parameters already set.
Environment map is around 14000x2000
Linear workflow gamma 2.2 optimized textures
5 textures 1 HDRI
Available formats: max 2011 Vray and mentalray, 3ds, c4d, dae, fbx, obj
Some import formats may require textures to be reassinged. In all of them textures coordinates are preserved.
More environments to come in the future, interior and exterior settings.
Thank you for reading