My concept art and full PBR 3d work .Perfect geometry.Quick render is created in Substance Painter with 2k textures and basic render just with lights maked in ArnoldFull detailed exterior and medium interior Geometry: 45448 quads All maya scene with basic lights is placed in zip filetextures (2k and 4k BaseColor,Emissive,Height,Metallic,Normal and Roughness) is ziped in other file Other formats: FBX and OBJ