MG Icon concept high detailed rigged 3D model, vray, standard materials and multiple import formats.
CAR OVERVIEW
MG has scooped a major design award with its stunning MG Icon concept car.
It has been awarded the prestigious 'Best Concept' title at the 2012 Beijing Motor Show, one of the most sought-after awards on the international automotive show calendar.
The MG Icon beat the Lamborghini Urus, Mercedes-Benz Concept Style Coupe and Concept C.
It’s the first SUV concept car from the company and was created by the MG global design team headed by British director Anthony Williams-Kenny. The MG Icon takes inspiration from some of the legendary brand’s most famous sports cars including the MGA and MGB GT. Williams-Kenny said:
“The MG brand has a unique set of values and heritage and allows us to offer individual design values to our products. The MG Icon represents our vision of a modern MG and we feel that the small SUV canvas demonstrates MG’s capacity for progressive design with respect for its long heritage.
We have balanced familiar brand cues, such as the wide and powerful front end graphic interpretation and, as one would expect, with a strong focus on the unique MG octagon.
The MG Icon clearly demonstrates a progressive and soulful British spirit and has a lithe and powerful stance – its proportion harmonised by feature lines interpreted from MG’s iconic greats.”
The MGB GT inspired rear with structural lamps mounted on top of haunched wings are another highly distinctive feature of the design. The MG Icon has a four ‘shell’ seat layout. The rear seats can fold down completely into the floor, making the compact SUV versatile and functional
TECHNICAL DETAILS
All exterior parts and interiors have been carefully modeled on real reference pictures.
Wheels, body, grids, logos, cameras, lights etc are grouped for an easy management of the scene.
Linear workflow gamma 2.2 optimized textures
WHEELS RIGGED dummymanipulator
All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
Lighting and 2 Vray physical cameras fully set to render, move the camera and just press Render.
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All Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVs
Really easy to customize the car body texture and export in different formats.
12 textures
1 mat file
Max 9 Vray and standard materials, OBJ, 3ds, fbx, c4d, collada formats available.
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