
Romaneus
Good job!
An Sports car concept. Door and rear hatch is separated. Simple interior. No UV and use only standard material / shader in Lightwave 3D 2015.
Lightwave version has lowest polygon, around 8.2k total, that can be subpatched / subdivided as high as you want. You can open Lightwave scenes and has all lighting and camera set like shown in preview photos. It has simple rig to move or sway the car using slider.
FBX version has only basic material assigned, only Lightwave version has full materials / shaders. FBX version is set to lowest possible, around 75k polygons total, and can be subdivided higher.