C
2020-03-24 05:13:21 UTCCrystal-Studio
wow good job
A City car concept. Door separated. Simple interior. No UV and use only standard material / shader in Lightwave 3D 2015.
Lightwave version has lowest polygon, around 15k total, that can be subpatched as high as you want. You can open Lightwave scenes and has all lighting and camera set like shown in preview photos.
FBX version has only basic material assigned, only Lightwave version has full materials / shaders. FBX version is set to lowest possible, around 130k polygons total, and can be subdivided higher.