Game ready 3D model of broken down car . Model was build in 3dsmax , and substance painter
FEATURES Lowpoly topology, Intended for subdivision. Clean topology and perfect uv. Model was built in real world scale on metric unit system (unit - centimeters) Model is fully textured with all materials applied. -Textures and materials are included and mapped in both format. No cleaning up necessary just drop your models into the scene and start rendering. TEXTURE AND MATERIALS
body material, textures 4096*4096 (diffuse, gloss, specular, opacity, normal) parts material, 4096*4096 (diffuse, gloss, specular, opacity, normal) All texture in PNG format. Additional
clean baked maps (normal, AO) for using in texturing tool.
PS: fish, flag and bird with rigging and animation