Game ready 3D model of broken down car . Model was build in 3dsmax , and substance painter
FEATURESLowpoly topology, Intended for subdivision.Clean topology and perfect uv.Model was built in real world scale on metric unit system (unit - centimeters)Model is fully textured with all materials applied. -Textures and materials are included and mapped in both format.No cleaning up necessary just drop your models into the scene and start rendering.TEXTURE AND MATERIALS
body material, textures 4096*4096 (diffuse, gloss, specular, opacity, normal)parts material, 4096*4096 (diffuse, gloss, specular, opacity, normal) All texture in PNG format.Additional
clean baked maps (normal, AO) for using in texturing tool.
PS:fish, flag and bird with rigging and animation