This is an original model made from scratch in blender.
Due to the materials present in this model, it's display correctly only in blender (3.6.0 or higher), however I still will add other file types, but I refuse to take any responsibility for the troubles that may occur in other programs.
Now to the model itself
Total separate objects: 669Vertices: 1 275 341Edges: 2 520 778Faces: 1 245 459Triangles: 2 484 990
If you buy this model, you get the QUADS TOPOLOGY.
The topology is the best there could be, and the shape of the body was made using step-by-step subdivisions, so it's 100% golden ratio from every angle.
This model does not require textures, however, it does require blender's materialiq addon, as most of the materials are from there.
The interior has everything you would find in a real car of that age.
Trunk space and bottom of the car are also very nicely detailed, so is everything under the hood
The lights can be controlled though the emission tab at the materials' properties
The subdivision modifiers are not applied, so you can control the level of detail depending on your preferences.
Fuel, water, voltage and oil indicators can be turned using the local rotation
There is also a millage (kilomillage for sensible people) which can be changed by turning the number rolls in the middle of the dashboard
also watch 360 sin of this model: https://youtu.be/mgF9r9XzUhI