This futuristic convertible car model features 3 levels of detail: low-poly, middle-poly, and high-poly, allowing use in production rendering, game engines, and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for automotive visualizations, game design, and VR experiences, this model showcases sleek aerodynamics and a modern aesthetic. Textures include PBR, Diffuse, NormalMap, and reflection/roughness/metallic, optimized for contemporary rendering engines. Models are accurately unwrapped with no overlapping UVs. Textures are 4096*4096 in size. If you like this model, please consider leaving a like and a comment.