Product Overview
High-quality, realistic 3D model of a classic 1960s muscle car.
Designed with precision and optimized for real-time rendering.
Every polygon is carefully placed to avoid waste, ensuring efficiency in rendering and resource usage.
Suitable for a wide range of projects.
Compatibility & File Formats
Available in multiple formats for various software:
Blender (Cycles)
3D Max (Arnold, V-Ray, Physical)
Maya (Arnold, V-Ray)
Cinema 4D (Physical, Arnold)
Unity Pack
Unreal Engine Pack
FBX, GLTF, OBJ, USDC
Model Details
Originally designed in Blender 3.6.
Showcase images rendered in Blender Cycles without post-processing.
Easy to use: Simply drop the file into your project and start working.
Features high-quality, realistic materials.
Includes both exterior and interior details.
Color Options
Comes with five pre-baked colors: yellow, red, blue, black, and white (included in texture files).
Additional colors can be customized.
Materials are baked into three separate materials for most files.
Transparent and opaque parts are separated for easier handling.
Textures & Materials
All materials and textures are appropriately named for easy editing.
The texture maps are AO, base color, metallic, roughness, normal, alpha, and transmission.
All textures are baked in 4K resolution.
Topology & Optimization
Optimized and poly-efficient topology:
Primarily quads, with some tris and no n-gons.
The UV map is carefully packed with no overlaps, making it easy to modify or print designs on the car body.
Car badges and license plates can be easily edited using Photoshop or similar software.
Rigging & Animation
Fully rigged in a separate Blender file, ready for animation.
The majority of car parts are separated for individual editing.
Note: Doors are non-functional and cannot be opened or closed.
You may not resell or distribute any content from this model. Visit the 3D Poly Forge profile to see more versions of this model.