blue classic beetle

blue classic beetle 3D model

Description

I made this car in honor of my childhood memories. This classic was modeled, almost entirely, in maya 2020, taking out some details like tire streaks that were made in the zbrush. Also in the Maya, all meshes were opened. In addition, the painting and texturing was done in the substance painter, and apart from a few materials (front, back and glass lanteranas), all the others have maps coming from the substance painter. The map of the exterior of the car and that of other large parts are in 4k, others for smaller parts are in 2k. If you want larger maps please contact me.

Files: Maya mb 3d max max Blender blend obj mtl fbx

In maya, 3d max and blender I have archived the files to make it easier. I hope you like it, thank you very much. Tiago

Item rating
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blue classic beetle
$30.00
 
Royalty Free License 
blue classic beetle
$30.00
 
Royalty Free License 
Response 50% in 25.8h

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)85.6 MBVersion: undefinedRenderer: Arnold
Exchange
  • Autodesk 3ds Max (.max)72.3 MBVersion: undefinedRenderer: Arnold
  • Blender (.blend)82 MBVersion: undefinedRenderer: Cycles
  • Maya Mel Script (.mel)85.6 MB
  • OBJ (.obj, .mtl) (2 files)14.3 MB
  • Autodesk FBX (.fbx)4.89 MB
  • Textures 65.5 MB

3D Model details

  • Publish date2020-06-02
  • Model ID#2440028
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 89,309
  • Vertices 90,052
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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