Vintage Car

Vintage Car Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Fallow me: https://www.artstation.com/serhatsiri

I meticulously modeled an old-style car with a polygon count of 24,000 triangles, ensuring an optimized yet detailed design. The bone system is fully integrated and compatible with Unreal Engine, making it ideal for real-time applications. For texturing, I utilized Substance Painter to create high-quality, realistic textures, ensuring a professional finish. The 3D model was primarily created in Blender and ZBrush, leveraging the strengths of both programs for modeling and detailing. Additionally, the final renders and presentations were polished using Marmoset Toolbag, delivering a visually compelling and technically robust result ready for use in various projects.

Item rating
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Vintage Car
$12.00
 
Royalty Free No Ai License 
Vintage Car
$12.00
 
Royalty Free No Ai License 
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3D Modeling
3D Print Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Animating

3D Model formats

Format limitations
Native
  • Blender 4.3 (.blend)90.3 MBVersion: 4.3Renderer: Cycles 4.3
Exchange
  • Autodesk FBX 1 (.fbx)69.4 MB
  • JPG 1 (.jpg)3.72 MB
  • Textures 13.72 MB
  • UnrealEngine (.uasset) (2 files)15.5 KBVersion: 5.4.4Renderer: V-Ray 5.4.4Version: 5.4.4Renderer: V-Ray 5.4.4
  • Other 9.01 MB
  • glTF 1 (.gltf, .glb)13.4 KB

3D Model details

  • Publish date2024-12-23
  • Model ID#5731644
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 14,002
  • Vertices 15,024
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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