Inspired by the Chevrolet Impala 67, I made this car on a course for professionals at the ArtClub Academy. I've made characters before, so making a car was a challenge for me. The work is long and laborious, but so exciting! Modelling, UV mapping, Baking at Maya. Texturing at Substance Painter. Render - Marmoset Toolbag. Low-poly design Game Ready model
Tris - 28374 Faces - 15546
Textures size - 4096*4096