This is Korn's Microphone Stand made by Giger
This is the third version of the most accurate replica that I have found on the internet, it was made from images and videos of the original work, as well as the measurements of the replica that is in the Giger museum in Switzerland.
Blender file scale 1:10 (0.15m height)OBJ file scale 1:10 (0.15m height)FBX file scale 1:10 (0.15m height) & 1:10STL file scale 1:1 (1.49m height) & 1:10 (0.15m height)html file scale 1:10 (0.15m height)
.stl files (Ready to Print) contains 6 different versions separated by folders that contain the parts as independent .stl files
TheBitch_v3_1_1_6P 1:1 model scale (1.49m height) 6 Pieces (Base, Body 1, Body 2, Body3, Microphone Stand, Microphone) Subdivisions lvl 4
TheBitch_v3_1_1_8P 1:1 model scale (1.49m height) 8 Pieces (Base, Body 1, Body 2, Body3, Body4, Body5, Microphone Stand, Microphone) Subdivisions lvl 4
TheBitch_v3_1_10_2P 1:10 model scale (0.15m height) 2 Pieces (Base, Body) Subdivisions lvl 2
TheBitch_v3_1_10_3P 1:10 model scale (0.15m height) 3 Pieces (Base, Body, Microphone) Subdivisions lvl 2
TheBitch_v3_1_10_4P 1:10 model scale (0.15m height) 4 Pieces (Base, Body, Microphone Stand, Microphone) Subdivisions lvl 2
TheBitch_v3_1_10_5P 1:10 model scale (0.15m height) 5 Pieces (Base, Body 1, Body 2, Microphone Stand, Microphone) Subdivisions lvl 2
.blend file contains 4 versions of the same model:
-TheBitch It is the model with the fewest polygons, optimized to be rendered Only Quads (Subdivisions lvl 1) Faces: 217.165 Vertices: 223.967
-TheBitch_3P_Printable Model for 3D printing separated into 3 pieces Quads and Tris (Subdivisions lvl 2) Faces: 275.434 Vertices: 250.969
-TheBitch_4P_Printable Model for 3D printing separated into 4 pieces Quads and Tris (Subdivisions lvl 2) Faces: 257.392 Vertices: 251.153
-TheBitch_8P_Printable Model for 3D printing separated into 8 pieces Quads and Tris (Subdivisions lvl 2) Faces: 253.563 Vertices: 253.113
Help me improve, I would like to know how I can improve my work, send me a direct message if you have any ideas on how to improve my models.
Thanks for your time!
Axel Escobar