sci fi window with Shutters - modular

sci fi window with Shutters - modular Low-poly 3D model

Verification details of the FBX file
100% passed
Files
Binary FBX
Scene
No Unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

My Original Work

Important Notes :

  • This product is part of the Several Collections (see the preview in youtube link)
  • For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset)

Other Notes :

  • With 2 different texture sets
  • This Project has Hierarchy and Separated objects with a root
  • Transformations are At 0.0.0 (scene origin)
  • Optimized for 3d real time projects and video games
  • x2 Texture sets
  • x12 Objects
  • Single Materials with PBR textures

3D Formats :

  • UE4 Asset (Full Shading Network ) - The origin (pivot) is matched with my Sci-FI Walls - set T (See my products list)
  • Blender (Full Shading Network For Evee) (Just put a HDR Texture in the world material Or the Background )
  • 3ds Max 2015
  • FBX 2016 2013 (Please Contact for other Versions )
  • OBJ (.obj, .mtl)
  • Maya
  • DWG 2010
  • 3DS

.

Names:

  • Objects
  • S_ Frame_ 01 (Root)
  • S_ **Shutters1**_ 01 to S_ **Shutters11**_ 01

.

  • Material ID : M_ Shutters_ 01

.

Textures : 4096\2048 PNG

  • T_ shutter_ A_ 01_ Base_ Color
  • T_ shutter _ A_ 01_ Base_ Height
  • T_ shutter _ A_ 01_ Base_ Metallic
  • T_ shutter _ A_ 01_ Base_ Mixed_AO
  • T_ shutter _ A_ 01_ Base_ Normal_DirectX
  • T_ shutter _ A_ 01_ Base_ Normal (Open GL)
  • T_ shutter _ A_ 01_ Base_ Roughness

low-poly fantasy Sci-FI futuristic architecture design

Item rating
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sci fi window with Shutters - modular
$7.00
 
Royalty Free License 
sci fi window with Shutters - modular
$7.00
 
Royalty Free License 
Response 100% in 0.8h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
PBR modeling
Hire me

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)223 KBVersion: undefinedRenderer: Default Version: undefinedRenderer: Default
Exchange
  • Textures 1st Texture set105 MBVersion: 1st Texture setVersion: 2th Texture set
  • Autodesk 3ds Max 2015 (.max)852 KBVersion: 2015Renderer: Default (Scanline) 201
  • Blender 2.80 (.blend)1.58 MBVersion: 2.80Renderer: Eevee 2.80
  • OBJ (.obj, .mtl)18.7 KB
  • 3D Studio (.3ds)41 KB
  • Collada (.dae)308 KB
  • Autodesk FBX (.fbx) (2 files)436 KBVersion: 2016Version: 2013
  • UnrealEngine 4.22.3-0 (.uasset)31.5 MBVersion: 4.22.3-0Renderer: Vulkan

3D Model details

  • Publish date2020-06-12
  • Model ID#2465218
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 678
  • Vertices 596
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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