This is a model of a Phone Booth.
Originally created with Blender 2.79 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 4 separate objects.
This model contains 5295 polygons.
This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.
Product is ready to render.
Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Phone_Booth_1A_AO.png 4096x4096.
Phone_Booth_1A_BaseColor.png 4096x4096.
Phone_Booth_1A_Metallic.png 4096x4096.
Phone_Booth_1A_Normal.png 4096x4096 X+Y-Z+.
Phone_Booth_1A_Opacity.png 4096x4096.
Phone_Booth_1A_Roughness.png 4096x4096.
Old_Depot.hdr 1024x512.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).
No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images.
-FBX
-OBJ