-Only Quads (Without Six Poles) -Proper Topology Flow -Real Quad Boolean -All Elements Done Like in Real World -Proper Edgeloops -No Fake Flat Elements(All done in 3D) -Correctly scaled 3d models -All surface named -Surface on Nodes -Ready for other program(OBJ+MTL,FBX,DXF) -All Layers named -No special Plugins needed -Texture Resolution (7000x7000)
Formats: -LWO(+LWS) -OBJ(+MTL) -FBX(+Scene) -DXF
Best Regards. Adrian