Head Ventilation Mine

Head Ventilation Mine Low-poly 3D model

Description

The Head Ventilation Mine, is a concrete extension that is located above or near the bomb shelter, and is also an emergency and ventilation exit through which they leave the shelter when the main exit is blocked or the basement collapses. Such ventilation holes can be found in large cities of Russia, but at present, most often, bomb shelters under residential buildings are not serviced. 3d model is low poly and game-ready.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 133 x 132 x 138 cm.

Polygons - 1196 /Triangles - 2350 /Vertices - 1295

The model consists only of quadrangles and triangles.

Formats:

  • .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.92.0).
  • .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
  • .FBX (only mesh without materials) - exported from Blender.
  • .obj (Triangulated, only mesh without materials) - exported from Blender.
  • .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3.
  • .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) - exported from glTF Tools Visual Studio Code.
  • .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
  • .FBX for Unity (only mesh without materials, up = Y Up). - exported from Blender.
  • .spp (Substance Painter Project ver. 2021).

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).

Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Marmoset Toolbag 3.

Rendered in Blender Cycles - 1 image.

If you need a high poly mesh, write to me!

Exact-3D
Exact-3D2021-02-27 15:43:16 UTC
well done. photogrammetry?
Grishmanovskij-Anton
Grishmanovskij-Anton2021-02-27 16:05:09 UTC
Thank. No regular Substance Painter, Blender model and high poly too. Graffiti photoshop.
Item rating
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Head Ventilation Mine
$29.00
 
Royalty Free License 
Head Ventilation Mine
$29.00
 
Royalty Free License 
Response 100% in 0.2h
3D Modeling
Low-poly Modeling
PBR modeling
Rendering
Texturing
UV mapping

3D Model formats

Format limitations
Native
  • Blender 2.92.0 (.blend)20.4 MBVersion: 2.92.0Renderer: Cycles
Exchange
  • OBJ no mtl (.obj, .mtl)206 KB
  • Textures baked48 MBVersion: bakedVersion: sp glVersion: PBR
  • Marmoset Toolbag 3.08 (.tbscene, .tbmat)20.3 MB
  • glTF (.gltf, .glb) (2 files)22.8 MBVersion: glbVersion: gltf
  • Unity 3D 2020 (.unitypackage, .prefab)20.5 MB
  • Substance Painter 2021 (.spp, .sbsar, .spsm)103 MB
  • Autodesk FBX (.fbx) (2 files)206 KBVersion: fbxVersion: unity

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 1,196
  • Vertices 1,295
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2021-02-27
  • Model ID#2896781
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