Retro traffic lights 3D asset - game-ready - highpoly on lowpoly - modeled with Blender 2.80, textured carefully with Substance Painer.Rendered with Eevee (also with different HDRIs). 2 parented mesh objects, single material. UV mapped for most optimal use of UV space. Metric units.
LODSLOD0:Verts: 1,214 Tris: 2,142LOD1: Verts: 942 Tris: 1,666LOD2:Verts: 655 Tris: 1,124LOD3:Verts: 346 Tris: 603LOD4: Verts: 191 Tris: 316You can find LODs in separate archives in fbx. and obj. format.
Textures2K Textures in 3 different formats. PBR metallic roughness: BaseColor, AO, Metallic, Roughness, Normal, Height. Unity 5: AlbedoTransparency, AO, MetallicSmoothness, Normal, EmissionUnreal Engine 4: BaseColor, Normal, Emission, OcclussionRoughnessMetallic
AttentionPlease note that blend., fbx., obj., stl. files contains only clear mesh model without textures. Textures are stored in a separate ZIP archives and have to be manually applied.