This model is based on real bench, with real world dimensions. It is suitable for Virtual Reality (VR), Augmented Reality (AR), games, other real-time apps or just in usual rendering.
Created in Blender, tested in Unreal Engine 4.19 .
Number of faces: 3082 (only quads)Number of vertices: 3432 (4710 in UE4)
Real world dimensions: approx. 1,5m x 0,57m x 0,95m
Textures are 4096x4096 all in jpg. Metallic/Metalness workflow used.
Textures: base color metallic roughness normal ambient occlusion
(named as plugs in shader in Unreal Engine, or in Blender) Note: Be sure to use textures (mainly roughness and metallic) except base color as non-color data
to avoid strong reflections. In Unreal Engine uncheck sRGB in texture editor. Appearance depends on Your lighting.
Preview images have been rendered in Blender Cycles and Unreal Engine 4. Previews with gray background have been rendered in UE4, wireframes in Blender Cycles.Please, click the button to preview images in higher quality.
Model has been multiple times checked and rendered. In spite of that if You have any problem with it or just have any question, please don't hesitate to contact us.
Thank You for your prospective purchase.