Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This detailed lighthouse model is perfect for architectural visualizations, maritime scenes, or historical recreations. Its weathered exterior and detailed lantern room offer authenticity, while the natural stone base is ideal for close-ups.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.
All textures are 4096x4096 in size.
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