Wall with Windows

Wall with Windows Low-poly 3D model

Description

This 3d model is low poly and game-ready. Real-world scale (millimetres).You can buy this model as part of the collection https://www.cgtrader.com/3d-models/various/various-models/medieval-collectionBuying this collection will allow you to save an additional 119 USD (the total cost of separate models is 618 USD)

The purposes of the walls in buildings are to support roofs, floors and ceilings; to enclose a space as part of the building envelope along with a roof to give buildings form; and to provide shelter and security. In addition, the wall may house various types of utilities such as electrical wiring or plumbing. Wall construction falls into two basic categories: framed walls or mass-walls. In framed walls the load is transferred to the foundation through posts, columns or studs. Building walls frequently become works of art, externally and internally, such as when featuring mosaic work or when murals are painted on them; or as design foci when they exhibit textures or painted finishes for effect.

Formats: .MAX (3ds Max 2016 + V-Ray) .FBX .OBJ

Textures (8192x8192 .PNG ): diffuse albedo (base color) specular metalness roughness glossiness normal (DirectX, OpenGL) ambient occlusion (AO)

Rendered in Marmoset Toolbag 3.

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nik-22132019-10-03 03:20:32 UTC
Nice meshes. Sadly, neither FBX nor OBJ reference the nice textures supplied, much untangling required. OBJ lacks MTL co-file.
drumdorf
drumdorf2019-10-03 08:25:53 UTC
Thanks for the feedback! Game engines use different shaders and I wanted to make the most universal model. Therefore, the fbx/obj(mtl) files don't refer to metalness/specular or roughness/glossiness or diffuse/base color or normalDirectX/normalOpenGL maps. For each game or render engine, it will be different. However, the .max file contains finished specular+glossiness+diffuse material for v-ray.
N
nik-22132019-10-03 11:52:39 UTC
Thank you for very prompt, kind & informative reply. I'm not using a 'game' engine, have no access to 'Max' or its mega-kin, but import OBJ+MTL to Poser11Pro, TurboCAD2016Pro & LiveHome3DPro. I used to craft hi-poly 3DS Arched Medieval-ish meshes, but lost the knack.
Item rating
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Wall with Windows
$6.00
 
Royalty Free License 
Wall with Windows
$6.00
 
Royalty Free License 
Response 95% in 3.4h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2016 (.max)451 MBVersion: 2016Renderer: V-Ray 3
Exchange
  • OBJ (.obj, .mtl)450 MB
  • Autodesk FBX (.fbx)450 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 567
  • Vertices 584
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2018-07-16
  • Model ID#942663
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