Ready to game low polygonal ancient 2 two-floor houses in 3D Max file version 2009 minimum.
2 .FBX and 2 .OBJ files are included.
House_A combined with 56 objects, and has 2,105 polygons and 2,546 vertexes.
House_B combined with 59 objects, and has 2,243 polygons and 2,544 vertexes.
All the scene with background plane have 4,380 polygons or 8,884 triangles.
All textures in TIF and DDS file format.
In materials shaders I textured 2 channels “Diffuse” and “Specular level”
Unirt asset included.
Houses are in different layers.
I used instances where I could.
You can enter rooms on 2 floors. I putted simple furniture there.