Textures include:2048x2048 JPG format - Dark weathered wood, Light weathered wood(does not have separate Normal,Specularity and Displacement since it can use the ones from the Dark wood texture) , Dirty planks, Thatch (upper part), Plaster, Brown Daub, Two doorsDiffuse and Normal maps are used in native file (Blender). Specularity and Displacement are included for convenience in the texture pack, but not used.1024x512 PNG with transparency + Normalmap used (in Blender) - Bottom part of the thatch (Specularity and Displacement are included for convenience in the texture pack, but not used.)
Textures in formats other than .blend may have to be reassigned.
If you need something modeled, please contact me.