The model of the Taj Mahal features three levels of detail: low-poly, middle-poly, and high-poly, making it versatile for production rendering (compatible with 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and others), game engines (Unity and Unreal), and interactive presentations. These options provide flexibility in detail selection using the LOD System principle. Ideal for historical visualizations, architectural showcases, and educational projects.
The model uses PBR textures, including Diffuse, NormalMap, and reflection/roughness/metallic, suitable for modern rendering engines. All textures are meticulously unwrapped with no overlapping UVs.
All textures are 4096x4096 in size. Feel free to like and leave a comment if you find this model useful!