Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The Stonehenge model is perfect for historical visualizations, educational simulations, and virtual reconstructions. It features PBR textures, including diffuse, normal map, and reflection/roughness/metallic, suitable for any modern rendering engine.
All models are accurately unwrapped and have no overlapping UVs. Textures are 4096*4096 in size to ensure high quality.
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