sci fi platform - modular kit - collection

sci fi platform - modular kit - collection Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Update 1.0

  • Collision Meshes added

Important Notes :

  • This is 2 combined products in one package
  • Please Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures

Based on this modular kit

.

  • Please check the Wire Frame shots before purchase ( This is a low-Poly Product ) !.
  • all shots are taken in real-time Viewport (not Render).
  • optimized for real time and game projects .
  • For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset) .
    • With more than 6 diffrent variation for each set.
  • Transformations are At 0.0.0 (scene origin).

Objects

  • S _FloorC _01
  • S _FloorC _Small _01
  • S _FloorC _VSmall _01
  • S _FloorC _Tri _01
  • S _FloorC _L _01

.Materials Name :

  • M _GroundC _01
  • M _GroundC1 _01
  • M _Guardrail _01

.Textures : 4096 + 2048 8 bit dithering PNG (2 texture sets)

Set Guardrail

  • T _Guardrail _01 _Base _Color
  • T _Guardrail _01 _Metallic
  • T _Guardrail _01 _Roughness
  • T _Guardrail _01 _Normal _DirectX
  • T _Guardrail _01 _Mixed _AO
  • T _Guardrail _01 _Height

Set C1

  • T _GroundC1 _01 _Base _Color
  • T _GroundC1 _01 _Roughness
  • T _GroundC1 _01 _Normal _DirectX
  • T _GroundC1 _01 _Mixed _AO
  • T _GroundC1 _01 _Height

Importing:

  • Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
  • First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
  • If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)

For unreal engine 4 AssetJust Copy and Paste Content Files in to your Content Folder

If you need help... please send me a message :)

3D Formats :

  • Unreal engine asset (UE4)
  • 3ds Max 2015
  • Maya
  • FBX 2015 (Please Contact for other Versions ) + Separated files
  • OBJ (.obj, .mtl)
  • 3DS

Low Poly - scifi industrial platform - 3d model

Item rating
0 0
sci fi platform - modular kit - collection
$8.00
 
Royalty Free License 
sci fi platform - modular kit - collection
$8.00
 
Royalty Free License 
Available in these collections
Response 100% in 0.8h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
PBR modeling
Hire meView all Designer's Models

3D Model formats

Format limitations
  • Textures 2k57.4 MBVersion: 2kVersion: 2kVersion: 2k
  • Autodesk Maya (.ma, .mb)456 KBVersion: undefinedRenderer: Default
  • Autodesk 3ds Max 2016 (.max)1.24 MBVersion: 2016Renderer: Default (Scanline) 2016
  • Autodesk FBX (.fbx) (3 files)327 KBVersion: 2016Version: 2016Version: 2016
  • 3D Studio (.3ds)226 KB
  • OBJ (.obj, .mtl)65 KB
  • UnrealEngine 4.26 (.uasset)43.9 MBVersion: 4.26Renderer: Vulkan

3D Model details

  • Publish date2021-03-17
  • Model ID#2930103
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 2,570
  • Vertices 2,896
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
Help
Chat