In this model you can find 3 formats:
3dsMax2016 (texture packed in zip file) 3dsMax2013 (texture packed in zip file) Blender2.80 (texture packed in .blend file)
You can find materials with nodes and find out how I set up the environment map. Also you can find the settings for the grassy ground with both the hair modifier (blender) and Scatter (3dstudioMax) Note: I use proxy objects us setting on scatter, evenly you can render the entire scene or see the grass meshes from scatter panel (below).
Enjoy!