Neoclassical bust is a low poly game ready model with PBR textures. Model is totally ready to be used in game projects as it has manually created LODs and collision.
Features:-High quality low poly model. It has real world scale-Model isn't intended to be subdivided, as it is a game ready object-ZBrush tool is included. High poly model can be edited and retopologized if needed-Substance Painter file is included. Textures and materials can be easily modified.-Model is fully textured with all materials applied.-All textures and materials are included and mapped in every format.-3ds Max models are grouped for easy selection, and objects are logically named.-There several .max files for different 3ds Max versions.Some of them have standard materials, because they are designed to be exported into game engines.There are also VRay versions with VRay materials applied. You can see both VRay and PBR renders above-No special plugin needed to open scene.-Object contain manually created LODs (Level of details).LOD0 - 1274 polysLOD1 - 703 polys -Model also has collision (see notes)-Texture archive consists of PBR and VRay textures.-There is a folder, named 'Unreal Engine' with TGA files inside. Those textures are optimized for game engines. It has Albedo map, Normal map and specific map which has Metallic, Roughness and Ambient Occlussion packed in RGB channles accordingly.
File Formats:
Every model has been checked with the appropriate software.
Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
Textures Formats:-2048*2048 (.png) - Base Color, Normal DirectX, Normal OpenGL, Metallic, Roughness, Glossiness, Specular, Ambient Occlusion - 1 texture set-2048*2048 (.tga) - Base Color, Normal, MetallicRoughnessAO (packed into one image in different RGB channels) - 1 texture set
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